Stench
CommonRemaster
0 feet. fortitude
A creature entering the aura or starting its turn in the area must succeed at a Fortitude save or become Sickened 1 (plus Slowed 1 as long as it's sickened on a critical failure). A creature that succeeds at its save or recovers from being sickened is temporarily immune to all stench auras for 1 minute.
Traits
Aura
An aura is an emanation that continually ebbs out from you, affecting creatures within a certain radius. Aura can also refer to the magical signature of an item.
Olfactory
An olfactory effect can affect only creatures that can smell it. This applies only to olfactory parts of the effect, as determined by the GM.