The Lantern King

CommonRemaster

Domains change, passion, trickery, delirium

Divine Font harm/heal

Attribute int, cha

Skill deception

Weapon dagger

Spells 1st: Illusory Disguise, 2nd: Laughing Fit, 6th: Cursed Metamorphosis

Edicts Play pranks, seek new jokes, leave lit lanterns in unusual places

Anathema Be completely honest, ruin or explain a good joke

Areas of Concern Laughter, mischief, transformation

Although the Lantern King most often appears as a floating ball of light surrounded by runes that form a delicate crown, the Eldest of laughter, mischief, and transformation has taken on a dizzying array of figures. He often adopts alternate shapes to play pranks, and even other Eldest are not immune to his mischievous scheming. Although he insists his pranks are intended only for levity and to bring down imperious snobs, the chaos he creates in the name of good-natured fun is, to his targets, embarrassing at best and sometimes outright lethal. The Lantern King wanders the First World more than other Eldest, and he can be encountered in crowded markets and lonely byways alike. He is frequently accompanied by the Witchmarket, a traveling caravan of entertainers and merchants that serves as his court.

Title The Laughing Lie

Areas of Concern Laughter, mischief, transformation

Edicts Play pranks, seek new jokes, leave lit lanterns in unusual places

Anathema Be completely honest, ruin or explain a good joke

Religious Symbol golden lantern

Sacred Animal firefly

Sacred Colors black, gold