The Midwife

Level 20WornBulk UniqueLegacy

Suit Stars (Wis)

Alignment neutral good


The Midwife represents the arrival of new life or new information, particularly via the aid of another. As long as you have The Midwife invested, it grants a +2 item bonus to Medicine checks. This increases to a +3 bonus if you are at least 17th level.

Activate command

Frequency once per day

Trigger A creature you can sense within 60 feet would die or be destroyed


Effect You prevent the target from dying or being destroyed and restore to the target (6d8+24) healing Hit Points. This effect can prevent a death effect or Disintegrate from slaying a target. The amount of healing granted increases to (7d8+28) healing if you're at least 15th level, (8d8+32) healing if you're at least 17th level, and (9d8+36) healing if you're at least 19th level.

Traits

Artifact

Items with this trait are artifacts. These magic items can't be crafted by normal means, and they can't be damaged by normal means. Artifacts are always rare or unique.

Harrow (court)

This item is related to the Harrow, a Varisian method of fortune-telling using a 54-card deck. Harrow cards are powerful magical artifacts tied to fate and destiny.

Invested

A character can invest only 10 magical items that have the invested trait. None of the magical effects of the item apply if the character hasn't invested it, nor can it be activated, though the character still gains any normal benefits from wearing the physical item (like a hat keeping rain off their head).

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.