Thorn Brush

Level 156,500 gpWeaponBulk 1RareRemaster

1d6B/P·Simple·Club·One-handed

Runes +2, greater striking, holy, shifting

This +2 greater striking holy shifting morningstar has a head that appears to be a deep crimson metal rose with thorny petals. When you activate a thorn brush to Shift Weapon, you can cause it to take the shape of a painter's brush. While in this shape, it can't be used as a weapon (it can still be activated to Shift Weapon back into a morningstar), but it does grant a +2 item bonus to Crafting checks to paint or otherwise use the tool while creating artwork.

Activate—Splatter Paint ◆◆ (manipulate)

Frequency once per day


Effect You swing the weapon in an arc, causing a spray of paint of a color of your choice (chosen from black, blue, green, orange, white, or yellow) to splatter all creatures in a 30-foot cone. Each creature takes 14d6 energy damage based on the color of the paint (14d6 void for black, 14d6 cold for blue, 14d6 acid for green, 14d6 fire for orange, 14d6 vitality for white, or 14d6 electricity for yellow) and must attempt a DC 34 reflex save.


Critical Success The creature is unaffected.

Success The creature takes half damage.

Failure The creature takes full damage and is Dazzled by paint in its eyes for 1 minute.

Critical Failure The creature takes double damage and is Blinded by paint in its eyes for 1 round and then dazzled for 1 minute.

Traits

Holy

Effects with the holy trait are tied to powerful magical forces of benevolence and virtue. They often have stronger effects on unholy creatures. Creatures with this trait are strongly devoted to holy causes and often have weakness to unholy. If a creature with weakness to holy uses a holy item or effect, it takes damage from its weakness.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Versatile P

A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.

Critical Specialization (club)

You knock the target up to 10 feet away from you. This is forced movement.