Treat Disease
Requirements You're wearing or holding a Healer's Toolkit
Requirements You're wearing or holding a Healer's Toolkit
You spend at least 8 hours caring for a diseased creature. Attempt a Medicine check against the disease's DC. After you attempt to Treat a Disease for a creature, you can't try again until after that creature's next save against the disease.
Critical Success You grant the creature a +4 circumstance bonus to its next saving throw against the disease.
Success You grant the creature a +2 circumstance bonus to its next saving throw against the disease.
Critical Failure Your efforts cause the creature to take a −2 circumstance penalty to its next save against the disease.
Effect: Treat Disease
Traits
An activity with this trait takes a day or more, and can be used only during downtime.
You must physically manipulate an item or make gestures to use an action with this trait. Creatures without a suitable appendage can't perform actions with this trait. Manipulate actions often trigger reactions.