Undead Scourge
1d4P/S·Simple·Knife·One-handed
Runes +1, striking, disrupting
Access A character who is a member of the Knights of Lastwall has access to this weapon.
An undead scourge is a +1 striking vitalizing dagger with a bluish-white metal blade that emits a faint glow. These used to be weapons of Pharasmin undead slayers only, but the slayers have since shared the secrets of their creation with the Knights of Lastwall.
Activate—Sever from the Void ◇ (concentrate, divine, vitality)
Frequency once per hour
Trigger You hit and damage an undead creature with an undead scourge
Effect You disrupt the undead's connection to void energy. For 1 minute, the undead damaged with the dagger can't be healed by void energy unless the effect attempting to heal the undead first counteracts the undead scourge's effect, which has a counteract rank of 4th and a DC of 25. Vitality energy still has the usual effects on the undead.
Traits
The multiple attack penalty you take with this weapon on the second attack on your turn is -4 instead of -5, and -8 instead of -10 on the third and subsequent attacks in the turn.
You can use your Dexterity modifier instead of your Strength modifier on attack rolls using this melee weapon. You still use your Strength modifier when calculating damage.
You can throw this weapon as a ranged attack. A thrown weapon adds your Strength modifier to damage just like a melee weapon does. When this trait appears on a melee weapon, it also includes the range increment.
A versatile weapon can be used to deal a different type of damage than that listed in the Damage entry. This trait indicates the alternate damage type. For instance, a piercing weapon that is versatile S can be used to deal piercing or slashing damage. You choose the damage type each time you make an attack.
The target takes 1d6 persistent bleed damage. You gain an item bonus to this bleed damage equal to the weapon's item bonus to attack rolls.