Unsteadying Strike

Level 4classCommonRemaster

Your attack makes your opponent more susceptible to follow-up maneuvers from your allies. Make a melee Strike against an enemy within your reach. If the Strike is successful, the enemy takes a –2 circumstance penalty to their Fortitude DC to resist being Grappled, Repositioned, or Shoved and a –2 circumstance penalty to their Reflex DC to resist being Disarmed. Both penalties last until the start of your next turn.

Effect: Unsteadying Strike

Traits

Commander

This trait indicates abilities from the commander class.

Flourish

Actions with the flourish trait are special techniques that require too much exertion for you to perform frequently. You can use only one action with the flourish trait per round.