Vina Song

◆◆CommonRemaster

Frequency once per hour, see below


Effect Your kinnari elegantly plays her instrument. Each creature within a 30-foot emanation must attempt a Will save against your class DC or spell DC, whichever is higher, or be Fascinated for 1 round. A kinnar can use this ability again on the next round to continue the song and force affected creatures to attempt another Will save; on a failure, a creature is fascinated for an additional round. Once the kinnar stops playing, they can't use this ability again for 1 hour. A creature that succeeds at any save or has its fascination broken is temporarily immune to that kinnar's Vina Song for 24 hours. Kinnars are immune to this ability.

Traits

Auditory

Auditory actions and effects rely on sound. An action with the auditory trait can be successfully performed only if the creature using the action can speak or otherwise produce the required sounds. A spell or effect with the auditory trait has its effect only if the target can hear it. This applies only to sound-based parts of the effect, as determined by the GM. This is different from a sonic effect, which still affects targets who can't hear it (such as deaf targets) as long as the effect itself makes sound.

Concentrate

An action with this trait requires a degree of mental concentration and discipline.

Divine

This magic comes from the divine tradition, drawing power from deities or similar sources. Anything with this trait is magical. A creature with this trait is primarily constituted of or has a strong connection to divine magic.

Incapacitation

An ability with this trait can take a character completely out of the fight or even kill them, and it's harder to use on a more powerful character. If a spell has the incapacitation trait, any creature of more than twice the spell's rank treats the result of their check to prevent being incapacitated by the spell as one degree of success better, or the result of any check the spellcaster made to incapacitate them as one degree of success worse. If any other effect has the incapacitation trait, a creature of higher level than the item, creature, or hazard generating the effect gains the same benefits.

Mental

A mental effect can alter the target's mind. It has no effect on an object or a mindless creature.