Wine of the Blood

Level 530 gpConsumableBulk LRareRemaster

Activate (manipulate)


This wine, prepared using the blood of a creature with overwhelming vitality, soothes the body, mind, and spirit with a temporary sense of euphoria and rest. When you drink wine of the blood, you recover 2d10 healing Hit Points. Additionally, the wine attempts to counteract every negative emotion effect affecting you, with a counteract rank of 3 and a counteract modifier of +9. Lastly, you gain a +1 status bonus to all Will saves and a +2 status bonus against emotion effects for 1 minute.

Effect: Wine of the Blood

Traits

Consumable

An item with this trait can be used only once. Unless stated otherwise, it's destroyed after activation. Consumable items include alchemical items and magical consumables such as scrolls and talismans. When a character creates consumable items, they can make them in batches of four.

Healing

A healing effect restores a creature's body, typically by restoring Hit Points, but sometimes by removing diseases or other debilitating effects.

Magical

Something with the magical trait is imbued with magical energies not tied to a specific tradition of magic. Some items or effects are closely tied to a particular tradition of magic. In these cases, the item has the arcane, divine, occult, or primal trait instead of the magical trait. Any of these traits indicate that the item is magical.

Potion

A potion is a magical liquid activated when you drink it.