Adolescent Sea Serpent

Level 3
Creature· animalUncommonSmallLegacy
AC 18
HP 44
Speed 20 ft.
Fort +10
Ref +5
Will +5
Perc +9
Size Small
Uncommon
Senses darkvision
Speeds 20 ft., swim 40 ft.
Skills stealth +10, athletics +8, acrobatics +7
Recall Knowledge nature DC 20

Attacks

Melee Jaws +12/+7/+2(reach 10 ft., unarmed)
Damage: 1d8+6 piercing
Ranged Waterspout +10/+5/+0 (range 30 ft.)(brutal, water)
Effect: adolescent sea serpent algae

Abilities

Adolescent Sea Serpent Algaeoffensive(incapacitation, poison)

The water in the ballast organs around the sea serpent's neck is full of psychotropic algae. Saving throw DC 20 fortitude Maximum duration 3 rounds Stage 1 Confused and, if flying, spends its first action each turn to descend 20 feet (1 round)

Constrictoffensive

(1d4+6) bludgeoning damage, no listed Fortitude save The monster deals the listed amount of damage to any number of creatures Grabbed or Restrained by it. Each of those creatures can attempt a basic Fortitude save with the listed DC.

Spine Rake◆◆offensive(attack, move)

The young sea serpent extends the spines along its back and Swims or Strides. Each creature the serpent is adjacent to at any point during its movement takes (1d8+4) slashing damage (DC 17 reflex save).

Traits