Advisor
Level 5Creature· humanMediumRemaster
AC 21
HP 60
Speed 25 ft.
Fort +8
Ref +11
Will +14
Perc +14
Size Medium
Common
Spells
Occult Spontaneous Spells (DC 22, attack +14)
3rd Mind Reading, Ring of Truth; 2nd Augury, Cleanse Affliction, Stupefy; 1st Command, Force Barrage, Protection, Soothe; Cantrips Daze, Light, Prestidigitation, Shield, Void Warp
Bard Composition Spells (DC 22, attack +14)
1st Counter Performance; Cantrips Courageous Anthem, Rallying Anthem, Uplifting Overture
Languages common
Skills deception +14, diplomacy +14, performance +12, society +12, occultism +10
Recall Knowledge society DC 20
Attacks
Abilities
Placateinteraction
An advisor is well versed in soothing agitated nobles. Their claming voice gives them a +2 circumstance bonus to Deception and Diplomacy checks when dealing with members of the nobility.
Description
Trusted counselors of the court, advisors whisper words of guidance into the ears of those in power. Many nobles lean so heavily on their advisor's counsel that they make few decisions without them and insist on their attendance at all meetings and public events. Advisors are often master manipulators.
The denizens of a noble court are the most powerful people in a civilization, primed with wealth, station, and authority above the common people.