Aydrian Thrune (5-6)
Level 5Creature· evilUniqueMediumLegacy
AC 19
HP 57
Speed 25 ft.
Fort +8
Ref +11
Will +11
Perc +9
Size Medium
Unique
Resistances fire 5
Spells
Occult Spontaneous Spells (DC 22, attack +14)
3rd Chilling Darkness, Fireball, Phantom Prison; 2nd Darkness, Mirror Image, Scorching Ray, Umbral Extraction; 1st Burning Hands, Charm, Grim Tendrils, Illusory Object; Cantrips Chill Touch, Detect Magic, Light, Mage Hand, Message, Produce Flame, Shield
Languages common, diabolic, shadowtongue
Senses darkvision
Skills deception +14, occultism +11, stealth +11, acrobatics +9, arcana +9, thievery +9, athletics +7
Recall Knowledge society DC 30
Attacks
Abilities
Shadow Crystaldefensive
Requirements Aydrian Thrune is in dim light or darkness
While holding the shadow crystal, Aydrian Thrune receives the following benefits. She gains Darkvision and can cast shadow step once per day. Additionally, if she dies, is dying, or someone else holds the shadow crystal, it shatters, dealing 4d6 void damage in a 5-foot burst DC 19 reflex save Shadow Step Activate 1 (conjuration, occult, shadow, teleportation) Frequency once per day Requirements Aydrian Thrune is in dim light or darkness Effect Aydrian teleports up to 30 feet. The destination must be in dim light or darkness and must be within her line of sight and line of effect.