Bellator Mortus Soldier

Level 15
Creature· evilUncommonMediumLegacy
AC 37
HP 345
Speed 20 ft.
Fort +29
Ref +23
Will +25
Perc +26
Size Medium
Uncommon
evilhumanhumanoidlawful
Languages common, kelish, necril, osiriani
Skills athletics +29, religion +27, acrobatics +25, diplomacy +25, intimidation +25, society +25, stealth +25
Recall Knowledge society DC 36

Attacks

Melee Khopesh +30/+25/+20(magical, trip)
Damage: 2d8+14 slashing
Melee Shield Spikes +30/+25/+20(attached (shield), magical)
Damage: 2d6+14 piercing
Melee Javelin +26/+21/+16(thrown 30 ft.)
Damage: 1d6+14 piercing

Abilities

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Shield Blockdefensive

Trigger The monster has its shield raised and takes damage from a physical attack. Effect The monster snaps its shield into place to deflect a blow. The shield prevents the monster from taking an amount of damage up to the shield's Hardness. The monster and the shield each take any remaining damage, possibly breaking or destroying the shield.

Battering Defenseoffensive

The Bellator Mortus uses their shield as both a weapon and a defensive measure. Attempt a shield Strike. If the Strike hits, Raise a Shield.

Coordinated Assaultoffensive

The Bellator Mortus acts as part of a well-trained unit. Their Strikes deal an additional 4d6 damage to creatures within reach of at least one of the Bellator Mortus's allies.

Traits

Evil
Lawful