Bone Skipper Swarm

Level 6
Creature· animalUncommonLargeLegacy
AC 24
HP 120
Speed 25 ft.
Fort +14
Ref +17
Will +12
Perc +17
Size Large
Uncommon
Immunities precision, swarm mind
Resistances bludgeoning 5, piercing 9, slashing 9
Weaknesses area damage 9, splash damage 9
Senses darkvision
Speeds 25 ft., fly 40 ft.
Skills acrobatics +17
Recall Knowledge nature DC 24

Abilities

Bonesense (Imprecise) 30 feetinteraction

A bone skipper swarm identifies bones and creatures with a skeletal system in the listed range.

Swarm Minddefensive

This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.

Marrow Rotoffensive(disease)

Marrow rot affects only creatures with a skeletal system Saving Throw DC 24 fortitude Onset 1 day Stage 1 Enfeebled 1 (1 day) Stage 2 Enfeebled 2 (1 day) Stage 3 Enfeebled 2 and Drained 1 (1 day)

Swarming Bitesoffensive

Each enemy in the swarm's space takes 3d6 piercing damage (DC 24 reflex) save plus exposure to marrow rot.