Spider Swarm

Level 0
Creature· animalLargeRemaster
AC 15
HP 12
Speed 20 ft.
Fort +4
Ref +7
Will +2
Perc +4
Size Large
Common
Immunities precision, swarm mind
Resistances bludgeoning 2, piercing 5, slashing 5
Weaknesses area damage 5, splash damage 5
Senses darkvision
Speeds 20 ft., climb 20 ft.
Skills acrobatics +5, stealth +5, athletics +2
Recall Knowledge nature DC 14

Abilities

Web Senseinteraction

The spider swarm has imprecise tremorsense to detect the vibrations of creatures touching its web. Tremorsense allows a monster to feel the vibrations through a solid surface caused by movement. It is an imprecise sense with a limited range (listed in the ability). Tremorsense functions only if the monster is on the same surface as the subject, and only if the subject is moving along (or burrowing through) the surface.

Swarm Minddefensive

This monster doesn't have a single mind (typically because it's a swarm of smaller creatures), and is immune to mental effects that target only a specific number of creatures. It is still subject to mental effects that affect all creatures in an area.

Spider Swarm Venomoffensive(poison)

Saving Throw DC 14 fortitude Maximum Duration 4 rounds Stage 1 1 poison and Enfeebled 1 (1 round) Stage 2 1d4 poison and enfeebled 1 (1 round)

Swarming Bitesoffensive

Each enemy in the spider swarm's space takes 1d4 piercing damage with a DC 14 reflex save. A creature that fails its save is exposed to spider swarm venom.

Description

An abundance of food, the sudden hatching of a clutch of eggs, or magical influence can cause smaller spiders to gather in terrifying, deadly masses.


Few everyday vermin inspire as much dread as the infamous spider.