Camazotz's Swarm
Level 1Hazard (Complex)Abilities
Trigger A creature that's not a worshipper of Camazotz enters the room
Effect The hundreds of bats descend down into the room in a terrifying, shrieking mass. The swarm occupies a 30-foot burst on the floor of the room. All enemies within this area must attempt a DC 17 will save. On a failure, a creature becomes Frightened 1 (Frightened 2 on a critical failure). The swarm then rolls initiative.
Requirements An ally is in the swarm's space
Trigger The swarm dealt damage to an enemy
Effect The swarm takes some of the blood it drank from an enemy and feeds it to an ally in its space. The ally restores Hit Points equal to the highest damage the swarm dealt to an enemy this turn.
A massive swarm of bats flies throughout the room, hampering vision, attacking foes, and magically restoring Camazotz's followers.