Clockwork Shambler

Level -1
Creature· constructUncommonMediumLegacy
AC 12
HP 20
Speed 25 ft.
Fort +6
Ref +0
Will +2
Perc +0
Size Medium
Uncommon
Weaknesses slashing 5
Senses darkvision
Skills athletics +5
Recall Knowledge arcana DC 15

Attacks

Melee Fist +7/+2/-3(unarmed)
Damage: 1d6+3 bludgeoning
Effect: grab
Melee Jaws +7/+2/-3(unarmed)
Damage: 1d8+3 piercing

Abilities

Slowinteraction

A zombie is permanently Slowed 1 and can't use reactions.

Graboffensive

Requirements The monster's last action was a successful Strike that lists Grab in its damage entry, or the monster has a creature Grabbed or Restrained Effect If used after a Strike, the monster attempts to Grapple the creature using the body part it attacked with. This attempt neither applies nor counts toward the creature's multiple attack penalty. The monster can instead use Grab and choose one creature it's grabbing or restraining with an appendage that has Grab to automatically extend that condition to the end of the monster's next turn.

Description

A zombie shambler is a slow-moving horror dangerous in larger groups.


A zombie's only desire is to consume the living. Unthinking and ever-shambling harbingers of death, zombies stop only when they're destroyed.