Copper Hand Rogue

Level 4
Creature· evilRareMediumLegacy
AC 21
HP 60
Speed 25 ft.
Fort +12
Ref +14
Will +10
Perc +13
Size Medium
Rare
evilhumanhumanoidlawful
Languages common, vudrani
Skills acrobatics +12, stealth +12, thievery +12, deception +11, athletics +10
Recall Knowledge society DC 24

Attacks

Melee Shortsword +14/+10/+6(agile, finesse, versatile S)
Damage: 1d6+5 piercing
Ranged Hand Crossbow +14/+9/+4 (range 60 ft.)(reload 1 ft.)
Damage: 1d6 piercing

Abilities

Nimble Dodgedefensive

Trigger A creature targets the Copper Hand rogue with an attack, and the rogue can see the attacker Effect The rogue dodges out of the way, gaining a +2 circumstance bonus to AC against the triggering attack.

Poison Weaponoffensive

The rogue applies one of their black adder venom poisons to their wielded weapon. If their next attack with that weapon before the end of their next turn hits and deals damage, the target is afflicted with the poison.

Sneak Attackoffensive

The Copper Hand rogue deals 1d6 additional precision damage to Off-Guard creatures.

Traits

Evil
Lawful