Crowd with Chamberpots
Level 4Hazard (Complex)HazardMediumLegacy
AC 18
HP 1
Speed 0 ft.
Fort +14
Ref +6
Will +10
Perc +0
Size Medium
Common
Complex Hazard
Disable After more people in the crowd have become shaken or taken damage than there are crowd leaders left standing, the crowd disperses. For abilities affecting an area, count each affected square as one member of the crowd.
Recall Knowledge arcana DC 19
Attacks
Ranged Chamber Pot +17/+12/+7 (range 20 ft.)
Damage: 2d6+6 bludgeoning
Abilities
Speed 25 feet
Description
The crowd is riled up enough to start throwing chamberpots at the interlopers, but not riled up enough to risk their lives. The crowd fills nine contiguous squares but can be shaped to fit the streets. Characters can move through the crowd, but spaces occupied by the crowd are difficult terrain.