Crushing Crowd (1-2)
Level 2Hazard (Complex)HazardMediumRemaster
AC
15
HP
30 (BT 15)
Speed
0 ft.
Perception
+0
Fort
+5
Ref
+11
Will
+0
Stealth DC
8
Recall Knowledge DC 16 (arcana)
Abilities
Crush↺
Trigger Lady Embersplitter announces that the victim has died
Effect The crowd begins moving around the bailey and deals (2d6+2) bludgeoning damage in a 10-foot area (DC 18 reflex save), and then rolls initiative.
Disable DC 15 diplomacy to calm the crowd, or DC 18 intimidation or DC 18 society to control the crowd's behavior
The crowd rushes forward, risking a stampede as everyone tries to fnd a safe exit.