Crushing Crowd (1-2)

Level 2Hazard (Complex)
HazardMediumRemaster
AC 15
HP 30 (BT 15)
Speed 0 ft.
Fort +5
Ref +11
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +8
Disable DC 15 diplomacy to calm the crowd, or DC 18 intimidation or DC 18 society to control the crowd's behavior
Recall Knowledge arcana DC 16

Abilities

Crushoffensive

Trigger Lady Embersplitter announces that the victim has died --- Effect The crowd begins moving around the bailey and deals (2d6+2) bludgeoning damage in a 10-foot emanation (DC 18 reflex save), and then rolls initiative.

Description

The crowd rushes forward, risking a stampede as everyone tries to fnd a safe exit.