Crushing Crowd (1-2)
Level 2Hazard (Complex)HazardMediumRemaster
AC 15
HP 30 (BT 15)
Speed 0 ft.
Fort +5
Ref +11
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +8
Disable DC 15 diplomacy to calm the crowd, or DC 18 intimidation or DC 18 society to control the crowd's behavior
Recall Knowledge arcana DC 16
Abilities
Crush↺offensive
Trigger Lady Embersplitter announces that the victim has died --- Effect The crowd begins moving around the bailey and deals (2d6+2) bludgeoning damage in a 10-foot emanation (DC 18 reflex save), and then rolls initiative.
Description
The crowd rushes forward, risking a stampede as everyone tries to fnd a safe exit.