Decrepit Mummy

Level 2
Creature· evilMediumLegacy
AC 17
HP 40 (void healing)
Speed 20 ft.
Fort +6
Ref +7
Will +10
Perc +10
Size Medium
Common
Immunities bleed, death effects, disease, paralyzed, poison, unconscious
Weaknesses fire 5
Languages necril
Senses darkvision
Skills stealth +9, athletics +7
Recall Knowledge religion DC 16

Attacks

Melee Fist +11/+6/+1(unarmed)
Damage: 1d8+3 bludgeoning
Effect: lesser mummy rot

Abilities

Crumbling Formdefensive

A decrepit mummy is barely cohesive. Once a decrepit mummy is reduced to fewer than half their Hit Points, or immediately upon being damaged by a critical hit, they start falling apart, reducing their Armor Class to 15.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Lesser Mummy Rotoffensive(disease, divine, void)

The damage from this disease can't be healed while a creature still has the disease. A creature killed by lesser mummy rot turns to dust and can't be resurrected except by a 7th-rank Resurrect ritual or similar magic Saving Throw DC 16 fortitude Stage 1 carrier with no ill effect (1 minute) Stage 2 2d6 void damage and Stupefied 1 (1 day)

Description

If a mummy has been in combat, endured the ravages of time, or been exposed to the elements, it can be so damaged it barely functions. These mummies continue guarding their tombs until they are too broken to even move.


The versatility of mummification allows the creation of mummies through a wide range of methods—nature, ritual, alchemy, and combinations of all these.

Traits