Dragon Forest Rot
Level 4Attacks
Abilities
If the forest rot takes fire damage, it is Slowed 1 until the end of its turn.
Trigger An adjacent creature damages the dragon forest rot. Effect The dragon forest rot sprays spores on the triggering creature. The spores deal (2d4+5) piercing damage with a DC 19 fortitude save. On a critical failure, the triggering creature gains weakness to slashing 5 for the next 4 rounds.
20 feet. A creature that enters or starts its turn in the emanation must succeed at a DC 19 fortitude save or become Sickened 1. On a critical failure, the creature also takes a –5-foot status penalty to its Speeds for 1 round. While within the aura, the creature takes a -2 circumstance penalty to saves to recover from the sickened condition. A creature that succeeds at its save is temporarily immune to the of all dragon forest rots for 1 minute.