Dream Pollen Pod

Level 3Hazard (Complex)
HazardMediumLegacy
AC 18
HP 32 (BT 16)
Speed 0 ft.
Fort +9
Ref +3
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Stealth +12
Disable DC 18 thievery (trained) to carefully remove a pollen pod or DC 18 nature (trained) to prevent a pod from bursting.
Immunities critical hits, precision
Recall Knowledge arcana DC 18

Attacks

Ranged Pollen Spray +12/+7/+2 (range 20 ft.)
Damage: 1d8 poison
Effect: hallucinogenic pollen

Abilities

Pollen Burst

Trigger The wagon door is opened or the pods are disturbed --- Effect A pod makes a pollen spray Strike against an adjacent creature or the creature that opened the door, the door falls off the wagon, and the trap rolls initiative.

Hallucinogenic Pollen

A creature hit by the trap's pollen spray must succeed at a DC 20 will save or it is Confused for 1 round and takes a -2 status penalty to Perception checks and saves against mental effects for 1d4 hours hours. On a critical failure, the penalty is instead -4. Effect: Hallucinogenic Pollen (Failure) Effect: Hallucinogenic Pollen (Critical Failure)

Description

Four magical plants inside the wagon release hallucinogenic pollen when disturbed.