Elite Sprite (PFS Q18)

Level 1
Creature· feyTinyLegacy
AC 17
HP 21
Speed 10 ft.
Fort +4
Ref +10
Will +6
Perc +4
Size Tiny
Common
Weaknesses cold iron 3
Spells
Primal Innate Spells (DC 18, attack +10)
Languages common, fey
Senses low-light-vision
Speeds 10 ft., fly 40 ft.
Skills acrobatics +8, stealth +7
Recall Knowledge nature DC 15

Attacks

Melee Dagger +10/+5/+0(deadly d8, disarm, finesse, fire, magical)
Damage: 1d6-1 piercing
Ranged Luminous Spark +7/+2/-3 (range 20 ft.)(fire, light)
Damage: 1d4+2 fire

Abilities

Luminous Fireinteraction(light, primal)

A sprite naturally sheds light like a torch. The sprite can extinguish, rekindle, or change the color of this light by using an action with the concentrate trait. While this light is extinguished, the sprite's Strikes don't deal fire damage, and they can't use their luminous spark Strike.

Description

Common sprites, sometimes called firefly sprites, are primeval guardians that latch onto a person, place, or object and defend it for their own inscrutable reasons. Their dispositions vary from kind to spiteful, but all sprites have a capricious streak. Being only about 9 inches tall, they are wary of animals that might hunt them, particularly house cats, and prefer flight to a fight. On the other hand, sprites are incredibly curious about all forms of magic and heedlessly gather around ley line nexuses or other places of power.


Elusive, flighty, and ebullient, sprites are what many villagers first imagine when they hear the terms "fey" or "fairy." While their dispositions vary, all sprites share a connection to magic and a diminutive size. This family of fey shares its name with its slightest and most populous member, the common sprite.

Traits