Kreeth-Ni

Level 3
Creature· feyUniqueTinyLegacy
AC 19
HP 40
Speed 10 ft.
Fort +7
Ref +11
Will +12
Perc +11
Size Tiny
Unique
Weaknesses cold iron 3
Spells
Primal Innate Spells (DC 20, attack +12)
Languages common, fey
Senses low-light-vision
Speeds 10 ft., fly 40 ft.
Skills acrobatics +11, deception +11, diplomacy +11, nature +10, occultism +9, stealth +9
Recall Knowledge nature DC 28

Attacks

Melee Staff +8/+3/-2
Damage: 1d4-1 bludgeoning
Ranged Ultrasonic Pulse +11/+6/+1 (range 20 ft.)(magical)
Damage: 1d4 sonic

Abilities

+2 Status to Seek Creatures Using Hearinginteraction
Speak with Batsinteraction

Kreeth-Ni can communicate with bats and use Diplomacy to Make an impression on bats and Request things from bats.

Wrath of Spurned Hospitalityinteraction

A nyktera whose hospitality is betrayed becomes enraged at the violation of a fundamental aspect of their fey nature. They must succeed at a DC 20 will save or begin involuntarily attacking the traitor. At the end of each of their turns, if they choose, they can attempt another Will save to end the effect; otherwise, the effect lasts until the traitor is subdued or leaves the nyktera's presence. As long as their righteous fury lasts, the nyktera gains a +2 status bonus to attack and damage rolls for their fist Strikes. Effect: Wrath of Spurned Hospitality

Traits