Elven Court Guard

Level 13
Creature· elfMediumRemaster
AC 35
HP 225
Speed 30 ft.
Fort +20
Ref +27
Will +23
Perc +24
Size Medium
Common
Languages common, elven, fey
Senses low-light-vision
Skills acrobatics +26, intimidation +24, athletics +23, society +19
Recall Knowledge society DC 31

Attacks

Melee Elven Curve Blade +27/+22/+17(finesse, forceful, magical)
Damage: 2d8+12 slashing
Melee Fist +26/+22/+18(agile, finesse, nonlethal, unarmed)
Damage: 1d4+12 bludgeoning
Ranged Composite Longbow +27/+22/+17 (range 100 ft.)(deadly d10, magical, propulsive, reload 0 ft., volley 30 ft.)
Damage: 2d8+10 piercing

Abilities

Vigilanceinteraction

A court guard gains a +1 circumstance bonus on Perception checks to Sense motive and Seek creatures, and if they succeed, they get a critical success instead.

+1 Status vs. mental effectsdefensive
Interpositiondefensive

Trigger An ally within 15 feet of the guard would take damage Effect The guard Strides. This movement does not trigger reactions, and the guard must end the Stride in a space adjacent to the ally. The guard then switches places with the ally, taking all damage and associated effects instead of the ally.

Avenge the Fallenoffensive(fortune)

Requirements The guard is within 30 feet of the creature they were guarding, and that creature is either Dying or died since the guard's last turn

The guard Strikes the creature that damaged their ally. They roll the attack roll twice and use the higher result.

Dancing Blade◆◆offensive

The guard makes a Strike against a creature, then Strides. This Stride doesn't trigger reactions. If the guard ends this Stride in a different space adjacent to the same creature, they make another Strike against it. If both Strikes succeed, the creature is Off-Guard until the start of the guard's next turn. Each attack counts toward the guard's multiple attack penalty, but the penalty doesn't increase until they've made both attacks.

Description

In the tangled web of lineages, rivalries, and shifting alliances that is an elven noble court, aristocratic families employ bodyguards loyal to them alone.


Elves' long lives give them centuries to delve into studies, artistry, or exploration.