Elysian Sheep

Level 7
Creature· animalRareLargeLegacy
AC 25
HP 140
Speed 40 ft.
Fort +15
Ref +18
Will +12
Perc +18
Size Large
Rare
Weaknesses unholy 5
Senses low-light-vision
Skills acrobatics +17, survival +16, athletics +15
Recall Knowledge nature or religion DC 28

Attacks

Melee Horn +16/+11/+6(unarmed)
Damage: 2d8+5 bludgeoning + 1d6 spirit
Melee Hoof +16/+11/+6
Damage: 2d6+5 bludgeoning + 1d6 spirit

Abilities

Nimble Grazerinteraction

Inclines and rocky areas are not difficult terrain for an Elysian sheep.

+1 Status to All Saves vs. Magicdefensive
Cowardlydefensive

An Elysian sheep gains the Fleeing condition whenever it has the Frightened condition.

Trample◆◆◆offensive

Medium or smaller, hoof, DC 24 reflex The monster Strides up to double its Speed and can move through the spaces of creatures of the listed size, Trampling each creature whose space it enters. The monster can attempt to Trample the same creature only once in a single use of Trample. The monster deals the damage of the listed Strike, but trampled creatures can attempt a basic Reflex save at the listed DC (no damage on a critical success, half damage on a success, double damage on a critical failure).

Traits