False Victory
Level 7HazardHazardRareMediumRemaster
AC
0
HP
0
Speed
0 ft.
Perception
+0
Fort
+0
Ref
+0
Will
+0
Stealth DC
17
Recall Knowledge DC 28 (arcana)
Abilities
Reaction↺
Trigger The PCs conclude an encounter in which a battle took place
Effect The mindscape starts to revert the results of the battle, shifting things back to the way they were at the start of the encounter. The reversion takes 1 round to complete, during which the PCs can attempt to disable the hazard or take any other actions to prepare for facing the same encounter over again. At the end of the round, the encounter resets and initiative is rolled again; all foes and environmental elements
Disable DC 27 occultism to cause the hazard to fade away before it manifests, or DC 30 deception to pretend to ignore the growing continuity break and proceed without fear, causing it to collapse in on itself.
After a battle concludes, the battlefield shimmers strangely as dead bodies twitch, destroyed objects shake, and feelings of déjà vu grow overwhelmingly strong.