Farah Al-Saleel (5-6)

Level 7
Creature· elementalUniqueLargeLegacy
AC 25
HP 126
Speed 25 ft.
Fort +15
Ref +13
Will +18
Perc +18
Size Large
Unique
Immunities fire
Weaknesses cold 10
Spells
Arcane Innate Spells (DC 29, attack +17)
Languages common, pyric
Senses darkvision
Speeds 25 ft., fly 35 ft.
Skills athletics +19, deception +16, intimidation +16, arcana +15, diplomacy +14
Recall Knowledge nature DC 33

Attacks

Melee Scimitar +18/+13/+8(fire, forceful, magical, reach 10 ft., sweep)
Damage: 2d6+6 slashing + 2d6 fire
Melee Fist +17/+13/+9(agile, magical, reach 10 ft., unarmed)
Damage: 1d4+8 bludgeoning + 2d6 fire

Abilities

Constant Spellsinteraction

A constant spell affects the monster without the monster needing to cast it, and its duration is unlimited. If a constant spell gets counteracted, the monster can reactivate it by spending the normal spellcasting actions the spell requires.

Attack of Opportunitydefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Braverydefensive

Whenever Farah rolls a success at a Will save against a fear effect, she gets a critical success instead. In addition, any time she gains the frightened condition, she reduces its value by 1

Burning Graspoffensive(fire)

When Farah grabs a creature, that creature takes 1d6 fire damage, and takes 1d6 fire damage at the end of each of its turns as long as it remains Grabbed.

Change Size◆◆offensive(arcane, concentrate, polymorph)

Frequency once per day Effect Farah changes a creature's size. This works as a 2nd-rank Enlarge or Shrink spell but can target an unwilling creature (DC 25 fortitude save negates).

Combat Graboffensive

Requirements Farah has one hand free

Farah makes a melee Strike while keeping one hand free. If the Strike hits, the target is Grabbed in Farah's free hand.

Description

The efreet are hateful and merciless genies from the Plane of Fire, where they build metropolises and massive trade centers that draw extraplanar travelers from across the multiverse. They are cruel slavers, vengeful warmongers, and sinister wish-masters; there are many tales of mortals who made pacts with efreet only to have their words twisted to suit a genie's capricious and malevolent whims.

Efreet do not readily treat with other genies; they share an eternal feud with the djinn, disdain marids, regard jann as weaklings unworthy of the genie title, and only occasionally tolerate alliances with shaitans. At 12 feet tall and weighing 2,000 pounds, efreet are formidable opponents and cow their chosen victims with a glance.


A unique type of genie exists for each Elemental Plane, and the bodies of genies are formed out of elemental matter corresponding to their native plane: djinn are formed from wind, clouds, and storms; efreet are fire made flesh; marids are beings of water; and shaitans are composed of metal, gems, and stone. Lastly, the jann are formed out of all four elements, and are the weakest of geniekind.

Traits