Feedback Flow

Level 12Hazard (Complex)
HazardLargeRemaster
AC 0
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Large
Common
Complex Hazard
Stealth +30
Disable DC 27 acrobatics or DC 27 thievery (trained) to move without causing a wave of filth, or DC 30 athletics or DC 30 crafting (trained) to stabilize the trash heap and prevent it from flowing; three successes are required to fully stabilize and disable the hazard.
Recall Knowledge arcana DC 30

Attacks

Melee Flowing Trash +26/+21/+16
Damage: 3d10+10 bludgeoning

Abilities

Wobbling Wavesoffensive

Trigger Any Medium or larger non-ofalth creature takes a move action inside area E7 --- Effect The feedback flow makes a flowing trash Strike against the triggering creature and then rolls initiative.

Description

The fetid material in this pit sloshes around in a disgusting feedback loop, filled with large pieces of solid trash that risk bludgeoning creatures inside it to death!