Fire Giant

Level 10
Creature· fireLargeRemaster
AC 31
HP 175
Speed 25 ft.
Fort +23
Ref +16
Will +18
Perc +18
Size Large
Common
Immunities fire
Weaknesses cold 10
Languages common, jotun, pyric
Senses low-light-vision
Skills athletics +25, intimidation +23, crafting +22, nature +18
Recall Knowledge society DC 27

Attacks

Melee Greatsword +24/+19/+14(magical, reach 10 ft., versatile P)
Damage: 2d12+13 slashing
Melee Fist +23/+19/+15(agile, reach 10 ft., unarmed)
Damage: 2d8+13 bludgeoning
Ranged Flame +21/+16/+11 (range 120 ft.)(fire, primal)
Damage: 4d6 fire + 2d6 persistent fire

Abilities

Reactive Strikedefensive

Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Flaming Stroke◆◆offensive(fire, primal)

The fire giant imbues their blade with flames and makes a greatsword Strike with a –2 circumstance penalty against each creature in a 15-foot line. They make one attack roll only and compare the result to each creature's AC. This Strike deals an additional 1d6 fire damage and counts as one attack for the fire giant's multiple attack penalty

Description

The most militaristic of giants, fire giants focus obsessively on learning combat techniques, mastering the arts of forging weapons and armor, and finding new ways to dominate their enemies. Most fire giant communities are built around elemental rifts, hot springs, or volcanic calderas and cannot be moved easily, inspiring unwavering defense against any intruders. As a result, their social and political structures are grounded firmly in martial hierarchies, with a strict emphasis on following the orders of one's superior.

As soon as a fire giant can walk, they are fitted with their first suit of forged armor. This armor is constantly remolded and replaced as the giant matures. Beyond what they can forge in their volcanic furnaces, fire giants also look to tame dinosaurs, drakes, and hell hounds as tools of war.

Fire giants are usually identified by their powerful stature and bright orange hair that flickers and dances as if aflame. A typical fire giant stands about 14 feet tall, weighs around 7,000 pounds, and lives to be 350 years old.


Giants are massive humanoid creatures who live in remote regions throughout the world. They vary widely but are united in their hunger, requiring sustenance of their own element along with the feasts one would expect from such a massive humanoid. Although a simple matter for some giants, more esoteric types find this need a harsh reality. While a massive fistful of ice or snow alongside their meal will satisfy a frost giant, shadow giants hunger for the coagulated shadows of the Netherworld.