Forest Fire

Level 4Hazard (Complex)
HazardMediumLegacy
AC 10
HP 0
Speed 0 ft.
Fort +0
Ref +0
Will +0
Perc +0
Size Medium
Common
Complex Hazard
Disable A successful DC 22 athletics, DC 22 nature, or DC 22 survival check from an adjacent square is sufficient to smother one 5‑foot‑square of fire; each attempt is an Interact action. Dousing the flames automatically extinguishes one or more sections of fire, with no check. Water typically clears a 5‑foot square if the amount is small (such as from a spell like create water or hydraulic push). Larger amounts of water, such as a full bucket, typically douse a 10‑foot‑by‑10‑foot area (or 4 squares in some other shape). Throwing a bucket of water on flames requires an Interact action. A waterskin doesn't contain enough water to put out even 1 square of fire. Cold can also put out fire, but only if the cold can affect an area; cold is less effective than water, so a frost vial puts out only 1 square of fire, and a ray of frost is ineffective.
Recall Knowledge arcana DC 19

Abilities

Stoke Flames

Trigger A brimorak urges the fire to spread out of control --- Effect The bonfire becomes a forest fire and rolls initiative.

Description

A 10-foot square bonfire spreads to the surrounding forest on each of its turns.