Giant Hermit Rat

Level 1
Creature· animalSmallLegacy
AC 17
HP 20
Speed 30 ft.
Fort +10
Ref +11
Will +7
Perc +7
Size Small
Common
Senses low-light-vision, scent 30 ft. (imprecise)
Speeds 30 ft., climb 10 ft.
Skills stealth +9, survival +9
Recall Knowledge nature DC 15

Attacks

Melee Jaws +8/+4/+0(agile, finesse, unarmed)
Damage: 1d6+4 piercing
Effect: brine burn

Abilities

Fleedefensive

Trigger The hermit rat's jar is destroyed Effect The hermit rat Strides up to its Speed without triggering reactions.

Kimchi Jar Shelldefensive

The hermit rat's kimchi jar shell has Hardness. This Hardness reduces any damage it takes by an amount equal to the Hardness. Once hermit rat is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its kimchi jar shell breaks and its Armor Class is reduced to 14

Brine Burnoffensive

A creature that takes damage from the hermit rat's jaw attack must attempt a DC 15 fortitude Save. On a failure, the wound burns from spicy kimchi brine and they take an additional 1d4 acid damage.

Ram◆◆offensive

The hermit rat rolls in its vessel up to its full movement, ramming into a target in its path and dealing (1d6+3) bludgeoning damage (DC 17 reflex save).

Traits