Giant Viper (BB)

Level 2
Creature· animalMediumRemaster
AC 17
HP 26
Speed 20 ft.
Fort +8
Ref +11
Will +6
Perc +7
Size Medium
Common
Senses low-light-vision
Speeds 20 ft., climb 20 ft., swim 20 ft.
Skills acrobatics +9, athletics +8, stealth +8, survival +6
Recall Knowledge nature DC 16

Attacks

Melee Fangs +11/+6/+1(finesse, unarmed)
Damage: 1d8+3 piercing
Effect: giant viper venom

Abilities

Coiled Opportunitydefensive

If the giant viper is Coiled and a creature moves into or through a square adjacent to it, the giant viper can use its reaction to make a fangs Strike against that creature.

Coiloffensive

The giant viper uses an action to coil itself. While coiled, it can target a creature up to 10 feet away with its fangs Strike. After the giant viper Strikes with its fangs, it becomes uncoiled

Giant Viper Venomoffensive(poison)

A target damaged by the snake's fangs must succeed at a DC 17 fortitude save or take 1d8 poison damage.

Description

Snakes come in an array of forms, from jungle-dwelling constrictors that wrap around their prey to venomous vipers with deadly bites. Regardless, all snakes consume prey whole by stretching their lower jaw and using powerful muscles to move the food down their throats and into their stomachs.

The giant viper's fangs, nearly as long as daggers, easily inspire fear. The venom injected by a giant viper can cause severe blood clotting and inflict tremendous damage.

Traits