Gilded Gunner Assassin
Level 5Creature· evilRareMediumLegacy
AC 22
HP 75
Speed 25 ft.
Fort +13
Ref +15
Will +12
Perc +15
Size Medium
Rare
evilhumanoid
Skills acrobatics +13, stealth +13, athletics +12, deception +12, intimidation +10
Recall Knowledge society DC 25
Attacks
Ranged Dueling Pistol +15/+10/+5 (range 60 ft.)(concealable, concussive, fatal d10, reload 1 ft.)
Damage: 1d6+6 piercing
Abilities
Shot of Opportunity↺defensive
Requirements The Gilded Gunner has a loaded firearm in hand
The Gilded Gunner makes a ranged Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the Gilded Gunner disrupts that action. This Strike doesn't count toward the Gilded Gunner's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.
Sneak Attackoffensive
The Gilded Gunner assassin deals an additional 2d6 precision damage to Off-Guard creatures.
Traits
Evil