Gobmob Snake
Level 4Abilities
A gobmob snake can communicate with snakes.
As Reactive Strike, but the gobmob snake can use this reaction only if it's Coiled.
15 feet. A gobmob snake's heads constantly bicker and snipe at one another, annoying and distracting anyone nearby. Each non-goblin creature that begins its turn in the aura must attempt a DC 21 will save. On a failure, it takes a –1 status penalty to Perception checks and Will saves for 1 round. On a success, it is temporarily immune for 1 minute. Effect: Incessant Yammering
Whenever a gobmob snake critically fails at an attack roll or skill check, it must succeed at a DC 5 flat or become Slowed 1 as its heads argue over which of them is to blame. An enemy can provoke an argument by attempting a DC 20 deception check as a single action with the auditory, concentrate, linguistic, and mental traits.
The gobmob snake uses an action to coil itself, increasing its reach with its fangs from 5 to 10 feet. After the gobmob snake Strikes with its fangs, it becomes uncoiled.
The gobmob snake belches a cloud of nauseating vapor in a 15-foot cone. Non-goblin creatures within the cloud must succeed at a DC 20 fortitude save or become Sickened 1. On a critical failure, a creature is also Slowed 1 for as long as it is sickened. Creatures that successfully save are immune for 24 hours. The gobmob snake can't use Goblin Breath again for 1d4 rounds.