Graylok Artillerist

Level 8
Creature· chaoticUncommonLargeLegacy
AC 26
HP 100
Speed 30 ft.
Fort +19
Ref +16
Will +13
Perc +16
Size Large
Uncommon
Immunities cold
Weaknesses fire 10
Languages common, jotun
Senses low-light-vision
Skills athletics +21, crafting +18, intimidation +16
Recall Knowledge society DC 26

Attacks

Melee Greataxe +21/+16/+11(magical, reach 10 ft., sweep)
Damage: 2d12+8 slashing
Melee Foot +18/+13/+8(reach 10 ft., unarmed)
Damage: 2d8+9 bludgeoning

Abilities

Ice Strideoffensive

A frost giant isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.

Ignite Greataxe◆◆offensive

The Graylok artillerist combines gelatin and other substances over their greataxe to ignite it. For 1 minute, the greataxe gains the fire trait, and creatures hit by it take 4 persistent fire damage.

Throw Bomb◆◆offensive(alchemical, fire)

Requirements The Graylok artillerist has two free hands

The Graylok artillerist Interacts with a firebomb and then throws it at a point within 100 feet. The bomb erupts in a 10-foot burst, and works as moderate alchemist fire, except it inflicts 4d6 fire damage with a DC 23 reflex save. Creatures that fail or critically fail this save also take 4 persistent fire damage.

Wide Swingoffensive

The frost giant makes a single greataxe Strike and compares the attack roll result to the ACs of up to two foes within their reach. This counts as two attacks for the frost giant's multiple attack penalty.

Traits