Heldin Ulgincamp
Level 1Creature· dwarfUniqueMediumLegacy
AC 16
HP 20
Speed 20 ft.
Fort +7
Ref +4
Will +10
Perc +7
Size Medium
Unique
Spells
Divine Prepared Spells (DC 17, attack +0)
1st Heal, Magic Weapon; Cantrips Chill Touch, Shield, Stabilize
Languages common, dwarven, petran, sakvroth
Senses darkvision
Skills religion +8, crafting +7, diplomacy +5
Recall Knowledge society DC 25
Attacks
Abilities
Heldin displays their religious symbol at an undead creature within 30 feet. The creature must attempt a DC 17 fortitude save. Critical Success The creature is unaffected. Success Reduce the creature's resistances by 1 for 1d4 rounds, after which it's immune to this ability for 1 round. Failure As success, but the resistances are reduced by 3. Critical Failure As success, but the resistances are reduced by 5.