Ice Troll

Level 4
Creature· coldLargeRemaster
AC 19
HP 90
Speed 30 ft.
Fort +13
Ref +10
Will +8
Perc +10
Size Large
Common
Immunities cold
Weaknesses fire 10, sonic 10
Languages jotun
Senses darkvision
Skills athletics +10, intimidation +10, survival +10
Recall Knowledge society DC 19

Attacks

Melee Hatchet +13/+9/+5(agile, reach 10 ft., sweep)
Damage: 2d6+5 slashing
Melee Hatchet +10/+6/+2(agile, sweep, thrown 10 ft.)
Damage: 2d6+5 slashing
Melee Jaws +13/+8/+3(reach 10 ft.)
Damage: 2d8+5 piercing
Melee Claw +13/+9/+5(agile, reach 10 ft.)
Damage: 2d4+5 slashing

Abilities

Easily Misledinteraction

The ice troll takes a –4 circumstance penalty to their Perception DC against Deception checks.

Regeneration 15 (Deactivated by Fire or Sonic)defensive

This monster regains the listed number of Hit Points each round at the beginning of its turn. Its Dying condition never increases beyond Dying 3 as long as its regeneration is active. However, if it takes damage of a type listed in the regeneration entry, its regeneration deactivates until the end of its next turn. Deactivate the regeneration before applying any damage of a listed type, since that damage might kill the monster by bringing it to Dying 4.

Furious Carvedefensive

Trigger The ice troll takes fire or sonic damage Effect The troll makes a hatchet or claw Strike against a random creature within reach. If the ice troll has persistent fire damage, they attempt a DC 15 flat to remove it.

Brutal Sweep◆◆◆offensive

Requirements The ice troll is wielding a hatchet

The troll sweeps their hatchet in a large arc, dealing 3d6 slashing damage to all creatures in a 5-foot emanation (DC 18 reflex save).

Ice Passageoffensive

An ice troll isn't impeded by difficult terrain caused by snow or ice, nor do they need to attempt Acrobatics checks to keep from falling on slippery ice.

Rendoffensive

Claw A Rend entry lists a Strike the monster has. Requirements The monster hit the same enemy with two consecutive Strikes of the listed type in the same round. Effect The monster automatically deals that Strike's damage again to the enemy.

Description

Ice trolls are nightmarish frozen monsters of rime-stained claws and hoarfrost teeth who haunt glaciers, mountains, and tundras. Their unceasing hunger drives them to pursue elk herds, seal colonies, and human villages. Ones that regenerate while sealed within ice floes or permafrost can be birthed from the ice during a thaw after being trapped for months, years, or even decades of unceasing hunger before they can finally break free.


Towering brutes with slavering jaws and razor-sharp claws, trolls are voracious predators. A connection to the land not only rebuilds their bodies but creates countless varieties of trolls, each a reflection of the terrain that they draw upon. Trolls who migrate into new areas slowly transform as each body part is regenerated, leading to aberrant growth as new flesh tangles with the old.