Ixamè

Level 10
Creature· airUniqueLargeLegacy
AC 30
HP 175 (void healing)
Speed 40 ft.
Fort +21
Ref +18
Will +20
Perc +22
Size Large
Unique
Immunities bleed, electricity, paralyzed, poison, sleep
Spells
Primal Innate Spells (DC 29, attack +21)
Languages common, draconic, sussuran
Senses darkvision, scent 60 ft. (imprecise)
Speeds 40 ft., fly 140 ft.
Skills intimidation +22, athletics +21, acrobatics +20, deception +20, diplomacy +18, nature +18, stealth +18, survival +16
Recall Knowledge arcana or nature or religion DC 37

Attacks

Melee Jaws +23/+18/+13(poison, reach 10 ft., unarmed)
Damage: 2d10+13 piercing + 1d12 poison
Melee Claw +23/+19/+15(agile, unarmed)
Damage: 2d8+13 slashing
Melee Tail +21/+16/+11(reach 15 ft.)
Damage: 2d12+13 bludgeoning
Melee Horn +21/+16/+11(deadly d8, reach 10 ft., unarmed)
Damage: 1d12+11 piercing

Abilities

Deflecting Clouddefensive

Requirements Ixamè is aware of the attack and has a free wing

Ixamè rapidly flexes one of her wings and creates a billowing cloud of mist. She is treated as if she were Hidden for the purposes of resolving the triggering attack, so normally the attacker must succeed at a DC 11 flat to target her. Ixamè also gains a +4 circumstance bonus to AC against the triggering attack.

Frightful Presencedefensive(aura, emotion, fear, mental)

90 feet. DC 26 will A creature that first enters the area must attempt a Will save. Regardless of the result of the saving throw, the creature is temporarily immune to this monster's Frightful Presence for 1 minute. Critical Success The creature is unaffected by the presence. Success The creature is Frightened 1. Failure The creature is Frightened 2. Critical Failure The creature is Frightened 4.

Mist Visiondefensive

Fog and mist don't impair a cloud dragon's vision; Ixamè ignores the Concealed condition from fog and mist.

Void Healingdefensive

A creature with void healing draws health from void energy rather than vitality energy. It is damaged by vitality damage and is not healed by vitality healing effects. It does not take void damage, and it is healed by void effects that heal undead.

Breath Weapon◆◆offensive(poison, primal)

Ixamè breathes a cloud of poison like that emitted from Terwa Lake that deals 11d6 poison damage in a 40-foot cone (DC 29 reflex save). She can't use Breath Weapon again for 1d4 rounds.

Cloud Walkoffensive

Ixamè can tread on clouds or fog as though on solid ground.

Draconic Frenzy◆◆offensive

Ixamè makes two claw Strikes and one horn Strike in any order.

Draconic Momentumoffensive

Ixamè recharges her Breath Weapon whenever she scores a critical hit when making a Strike.