Jaathoom Shuyookh

Level 10
Creature· airRareLargeRemaster
AC 29
HP 150
Speed 25 ft.
Fort +17
Ref +21
Will +19
Perc +22
Size Large
Rare
Languages common, sussuran
Senses darkvision
Skills deception +22, diplomacy +22, acrobatics +21, arcana +20, society +20, athletics +19, crafting +17, stealth +17
Recall Knowledge nature DC 32

Attacks

Melee Jambiya +24/+20/+16(agile, finesse, magical, reach 10 ft., versatile S)
Damage: 2d4+11 piercing + 1d12 electricity
Melee Fist +23/+19/+15(agile, finesse, nonlethal, reach 10 ft., unarmed)
Damage: 1d6+11 slashing + 1d12 electricity
Melee Jambiya +24/+20/+16(agile, magical, thrown 20 ft., versatile S)
Damage: 2d4+11 piercing + 1d12 electricity
Ranged Crashing Wind +23/+18/+13 (range 50 ft.)(air, arcane)
Damage: 3d8+8 bludgeoning

Abilities

Cloud of Visionsinteraction(arcane, aura, mental)

120 feet. A jaathoom has telepathy 60 feet but can only show images rather than speaking.

Naturally Invisibledefensive

The jaathoom is Invisible at all times. They can become visible or return to invisibility as a single action, which has the concentrate trait.

Turbulent Skiesdefensive(air, arcane, aura)

20 feet. Swirling winds make all squares in the emanation difficult terrain for Striding and Flying creatures. Creatures with the air trait are immune. The jaathoom can activate or deactivate this aura as a single action, which has the concentrate trait.

Change Shapeoffensive(concentrate, polymorph)

The monster changes its shape indefinitely. It can use this action again to return to its natural shape or adopt a new shape. Unless otherwise noted, a monster cannot use Change Shape to appear as a specific individual. Using Change Shape counts as creating a disguise for the Impersonate use of Deception. The monster's transformation automatically defeats Perception DCs to determine whether the creature is a member of the ancestry or creature type into which it transformed, and it gains a +4 status bonus to its Deception DC to prevent others from seeing through its disguise. Change Shape abilities specify what shapes the monster can adopt. The monster doesn't gain any special abilities of the new shape, only its physical form. For example, in each shape, it replaces its normal Speeds and Strikes, and might potentially change its senses or size. Any changes are listed in its stat block.

Hurricane Blastoffensive(air, arcane)

Frequency once per round Effect The jaathoom moves all creatures without the air trait in their turbulent skies aura 20 feet directly away, clockwise, or counterclockwise. A creature avoids being moved if it succeeds at a DC 29 fortitude save.

Impressive Wishoffensive(downtime)

Frequency three times per year Effect The shuyookh conducts a wish ritual for the benefit of a mortal, requiring no cost or secondary casters. The shuyookh's result is a success if they succeed at a DC 5 flat or a failure if not. The shuyookh's visions of the subject's future inform how it interprets the wish.

Ominous Dreams◆◆offensive(mental, prediction)

The jaathoom sends a prophetic dream into the mind of a sleeping creature within 60 feet. An unwilling creature can avoid the vision if it succeeds at a DC 32 will save. The jaathoom chooses the dream's subject but not its exact events. The target sees a brief vision of its future related to that subject, with the effect of augury. If the result is bad or mixed, the creature is Frightened 2 and doesn't start to recover from being frightened until it wakes.