Jotund Troll

Level 15
Creature· giantRareHugeRemaster
AC
35
HP
360
Speed
30 ft.
Perception
+26
Fort
+31
Ref
+24
Will
+23
Weaknesses electricity 15, fire 15
Languages jotun
Senses darkvision
Skills athletics +29, intimidation +27
Other Speeds climb 20 ft.
Recall Knowledge DC 39 (society)

Attacks

Melee Jaws +29 (reach 15 ft.), Damage 3d12+14 piercing
Melee Claw +29 (agile, reach 15 ft.), Damage 3d10+14 slashing

Abilities

All-Around Vision
Regeneration 40 (Deactivated by Electricity or Fire)
Furious Roar

Trigger The jotund troll takes electricity or fire damage


Effect The jotund troll uses their Cacophonous Roar and, if they're aware of the damage's source, can Stride toward it. If the jotund troll has persistent fire damage, they attempt a DC 15 flat to remove it.

Head Regrowth

A jotund troll's regeneration can regrow severed heads. After regaining Hit Points from regeneration, the jotund troll attempts a DC 8 flat. On a success, one missing head is fully restored; on a critical success, two missing heads are fully restored. If a jotund troll loses their last remaining head, they die immediately.

Reactive Heads

A jotund troll gains an extra reaction per round for each of their heads beyond the first, which they can use only to make Reactive Strikes with their jaws or to Fast Swallow. They can't use more than 1 reaction for the same triggering action, even if a creature leaves several squares within their reach, and must use a different head for each Reactive Strike. Whenever one of the jotund troll's heads is severed, the troll loses 1 of their extra reactions per round.

Reactive Strike
Cacophonous Roar

The jotund troll roars from all their heads, mystically distorting the listener's mind. Each non-troll creature in a 100-foot emanation must attempt a DC 34 will save.


Critical Success The creature is unaffected and is temporarily immune for 24 hours.

Success The creature is Stupefied 1 for 1 round.

Failure The creature is Stupefied 2 for 1 round.

Critical Failure The creature is Confused for 1 round.

Fast Swallow

Trigger The jotund troll Grabs a creature with their jaws


Effect The troll uses Swallow Whole.

Ravenous Jaws◆◆

The jotund troll makes a number of jaws Strikes up to their number of heads, each against a different target. These attacks count toward the troll's multiple attack penalty, but the penalty doesn't increase until after the jotund troll makes all of these attacks.

Rend

Claw


Swallow Whole

Medium, (3d12+8)[bludgeoning], Rupture 36


Grab

Jotund trolls are gigantic, nine-headed horrors who prowl frigid moors, marshes, and wastelands, often alone and always ravenous. While each of the jotund troll's nine heads possess their own brains and senses, they bicker with each other much less than the heads of a two-headed troll. Yet the heads still argue, particularly over which of them gets to eat. The fact that all nine maws lead to the same shared stomach makes little difference in such culinary disagreements. Many scholars echo a story that jotund trolls resemble the first trolls, titans cast out of Elysium and cursed for their crimes against the gods. The jotund trolls themselves make no claims to such a heritage, however, and those concerned with such matters claim the father of all trolls arose in the Outer Rifts. Individual jotund trolls either begin their life as a common troll or, far more rarely, are born to a jotund troll parent. To the jotund trolls, their nine heads are a crown of rule that marks them as above the natural order and free from its laws.


Towering brutes with slavering jaws and razor-sharp claws, trolls are voracious predators. A connection to the land not only rebuilds their bodies but creates countless varieties of trolls, each a reflection of the terrain that they draw upon. Trolls who migrate into new areas slowly transform as each body part is regenerated, leading to aberrant growth as new flesh tangles with the old.