Kerinza

Level 12
Creature· chaoticUniqueMediumLegacy
AC 32
HP 235
Speed 30 ft.
Fort +18
Ref +23
Will +21
Perc +23
Size Medium
Unique
chaoticevilhumanoid
Spells
Arcane Spontaneous Spells (DC 32, attack +24)
Languages common, draconic, taldane, varisian
Senses darkvision
Skills stealth +25, acrobatics +23, deception +22, diplomacy +22, intimidation +22, nature +21
Recall Knowledge society DC 40

Attacks

Melee Light Mace +26/+22/+18(agile, finesse, magical, shove)
Damage: 2d4+8 bludgeoning
Melee Snake Fangs +25/+20/+15
Damage: 2d6+8 piercing
Effect: serpent venom

Abilities

Biting Snakesdefensive

Trigger A creature ends its turn adjacent to Kerinza Effect Kerinza makes a snake fangs Strike against the creature.

Petrifying Gazedefensive(arcane, aura, visual)

30 feet. When a creature ends its turn in the aura, it must attempt a DC 32 fortitude save. If the creature fails, it becomes Slowed 1 for 1 minute. Kerinza can activate or deactivate this aura by using a single action, which has the concentrate trait, but deactivating it is painful for her; she gains weakness 15 to physical damage while her petrifying gaze is deactivated.

Focus Gazeoffensive(arcane, concentrate, incapacitation, visual)

Kerinza fixes her glare on a creature she can see within 30 feet. The target must attempt a DC 32 fortitude save against Kerinza's petrifying gaze. If the target was already Slowed before attempting its save, a failed save causes it to be Petrified permanently. After attempting its save, the creature is then temporarily immune until the start of Kerinza's next turn.

Quick Responsesoffensive

If Kerinza isn't Slowed, her Strikes deal an additional 2d6 precision damage to slowed targets.

Serpent Venomoffensive(poison)

Saving Throw DC 32 fortitude Maximum Duration 6 rounds Stage 1 2d6 poison damage and Enfeebled 1 (1 round) Stage 2 3d6 poison damage and Enfeebled 2 (1 round) Stage 3 5d6 poison damage and Enfeebled 3 (1 round)

Traits

Chaotic
Evil