Sludgespine Killer
Level -1Creature· chaoticUncommonMediumLegacy
AC 14
HP 8
Speed 25 ft.
Fort +6
Ref +5
Will +5
Perc +5
Size Medium
Uncommon
Languages common, kholo
Skills athletics +5, intimidation +4, stealth +4, thievery +4
Recall Knowledge society DC 15
Attacks
Abilities
Weeping Woundsdefensive
The fluid in a Sludgespine's pustules is harmful to other creatures. Whenever a creature hits a Sludgespine killer with a melee attack, the attacker must succeed at a DC 14 reflex save or take 1 acid damage (2 acid damage on a critical failure).
Pack Attackoffensive
A gnoll deals 1d4 extra damage to any creature that's within reach of at least two of the gnoll's allies.
Stealthy Abductionoffensive
When a Sludgespine killer successfully Grapples a creature, that creature makes no sound; other creatures can't notice the grapple by hearing alone. As long as it's grabbed, the creature can't use actions with the auditory trait or cast spells with a verbal component.