Kobold Mage (Blue, BB)

Level 2
Creature· humanoidSmallRemaster
AC 16
HP 20
Speed 25 ft.
Fort +5
Ref +6
Will +7
Perc +5
Size Small
Common
Resistances electricity 5
Spells
Senses darkvision
Skills deception +8, diplomacy +8, intimidation +8, arcana +7, stealth +6
Recall Knowledge society DC 16

Attacks

Melee Claw +6/+2/-2(agile, finesse, unarmed)
Damage: 1d6+2 slashing
Melee Staff +6/+1/-4
Damage: 1d8+2 bludgeoning

Abilities

Scamperoffensive

If the kobold is adjacent to at least one enemy, the kobold Strides up to 30 feet and gains a +2 circumstance bonus to AC against reactions triggered by this movement. The kobold must end this movement in a space that's not adjacent to any enemy.

Description

Kobolds are small, reptilian humanoids who are often seen in the service of more powerful creatures. They lurk in dark places, usually tunnels and mines. Kobold mages use magic to carry out their schemes, often in service of a dragon or other powerful creatures.