Kralgurn

Level 14
Creature· duergarUniqueMediumLegacy
AC 36
HP 255
Speed 25 ft.
Fort +28
Ref +22
Will +25
Perc +24
Size Medium
Unique
duergardwarfevilhumanoidlawful
Spells
Occult Innate Spells (DC 34, attack +26)
Languages common, dwarven, sakvroth
Senses darkvision
Skills athletics +28, intimidation +28, occultism +25
Recall Knowledge society DC 42

Attacks

Melee Corrosive Whip +31/+26/+21(disarm, magical, nonlethal, reach, trip)
Damage: 2d4+16 slashing + 1d6 acid
Ranged Composite Longbow +27/+22/+17 (range 60 ft.)(deadly d10, magical, reload 0 ft., volley 30 ft.)
Damage: 2d8+12 piercing

Abilities

Intimidating Attack of Opportunitydefensive(emotion, fear, mental)

Kralgurn's Attacks of Opportunity not only wound creatures, but also shatter their confidence. If Kralgurn hits and deals damage with an Attack of Opportunity, the target is Frightened 2, or Frightened 4 on a critical hit. Trigger A creature within the monster's reach uses a manipulate action or a move action, makes a ranged attack, or leaves a square during a move action it's using. Effect The monster attempts a melee Strike against the triggering creature. If the attack is a critical hit and the trigger was a manipulate action, the monster disrupts that action. This Strike doesn't count toward the monster's multiple attack penalty, and its multiple attack penalty doesn't apply to this Strike.

Light Blindnessdefensive

When first exposed to bright light, the monster is Blinded until the end of its next turn. After this exposure, light doesn't blind the monster again until after it spends 1 hour in darkness. However, as long as the monster is in an area of bright light, it's Dazzled.

Fearsome Bruteoffensive

When Kralgurn attacks a Frightened creature, he gains a circumstance bonus to damage equal to three times the target's frightened value.

Traits

Duergar
Evil
Lawful