Leopard (BB)

Level 2
Creature· animalMediumRemaster
AC 18
HP 30
Speed 30 ft.
Fort +8
Ref +10
Will +5
Perc +7
Size Medium
Common
Senses low-light-vision
Speeds 30 ft., climb 20 ft.
Skills acrobatics +8, stealth +8, athletics +7
Recall Knowledge nature DC 16

Attacks

Melee Jaws +10/+5/+0(finesse, unarmed)
Damage: 1d10+3 piercing
Effect: grab
Melee Claw +10/+6/+2(agile, finesse, unarmed)
Damage: 1d6+3 slashing

Abilities

Mauloffensive

The leopard makes two claw Strikes against a creature it has Grabbed or Restrained. The second attack uses the same multiple attack penalty as the first, but later attacks that turn take a –10 multiple attack penalty (or –8 for its claws).

Pounceoffensive

The leopard Strides and makes a Strike at the end of that movement. If the leopard successfully used Hide before this action, the target has the Off-Guard condition against this Strike.

Sneak Attackoffensive

The leopard deals an extra 1d4 damage to creatures that have the Off-Guard condition.

Graboffensive

When the leopard succeeds at its jaws Strike, it can use this action immediately after to attempt to Grapple the target. This Grapple doesn't apply or count toward the leopard's multiple attack penalty.

Description

Leopards range from the iconic yellow with black spots to black panthers and white-furred snow leopards. Few predators can match their talent for stalking and stealth.

Traits