Living Mural

Level 19
Creature· chaoticRareHugeLegacy
AC 43
HP 100
Speed 25 ft.
Fort +31
Ref +34
Will +30
Perc +32
Size Huge
Rare
chaoticconstruct
Languages common
Senses darkvision
Skills acrobatics +38, stealth +38, deception +37, crafting +27
Recall Knowledge arcana DC 44

Attacks

Melee Fist +37/+33/+29(agile, finesse, magical, reach 15 ft., unarmed)
Damage: 4d8+15 bludgeoning
Ranged Splatter +35/+30/+25 (range 30 ft.)(magical, nonlethal)
Damage: 3d8+4 bludgeoning
Effect: splash of color

Abilities

Backdropdefensive

When a creature attempts to Strike a living mural and critically misses, the attacker hits the surface (a wall, canvas, or so on) behind the living mural. This can damage or break the weapon or surface.

Surface-Bounddefensive

A living mural can move only along flat surfaces such as floors and walls. This allows it to end its movement wrapped around corners when on a continuous surface. If the surface it's on is destroyed (such as a portrait hit by a fireball spell or a puddle being splashed), the mural takes 10d6 untyped damage and is shunted to the nearest flat surface. If there is no flat surface within 5 feet, the living mural is destroyed.

Collective Attack◆◆offensive

The subjects depicted within the living mural all reach out at once to attack. The living mural makes a fist Strike against each target within range. These attacks count toward the living mural's multiple attack penalty, but this penalty doesn't increase until after all of the attacks are made.

Paint the Masses◆◆offensive

The living mural expels a 15-foot cone of paint. Creatures in the area must succeed at a DC 41 reflex save or be Blinded for 1 round. The living mural can't use Paint the Masses again for 1d4 rounds.

Splash of Coloroffensive

When the living mural hits with a splatter attack, the target is also Blinded for 1 round.

Traits

Chaotic