Melodic Squall

Level 16
Creature· airRareHugeLegacy
AC 39
HP 280
Speed 0 ft.
Fort +24
Ref +32
Will +28
Perc +30
Size Huge
Rare
airchaoticelementalevil
Immunities bleed, paralyzed, poison, sleep
Languages sussuran, tengu, tien
Senses darkvision
Speeds 0 ft., fly 100 ft.
Skills acrobatics +32, performance +32, stealth +32
Recall Knowledge nature DC 40

Attacks

Melee Wind Gust +32/+28/+24(agile, finesse)
Damage: 3d10+14 bludgeoning
Effect: push
Ranged Solid Refrain +32/+27/+22 (range 70 ft.)
Damage: 3d8+14 sonic

Abilities

Hostile Duetdefensive(auditory)

Trigger A hostile creature within 30 feet creates an effect with the auditory trait that provides bonuses to itself or its allies Effect The melodic squall recreates the auditory effect, gaining the bonuses for itself and its allies as long as the original effect persists.

Retunedefensive(auditory)

Trigger The melodic squall is targeted by a spell with the auditory trait Effect The melodic squall attempts to counteract the spell. If it succeeds, the spell effect is caught in a blast of wind that sweeps it back to its origin, affecting the caster. Targets of the triggering effect other than the melody on the wind are still affected normally.

Mesmerizing Melodyoffensive(auditory, concentrate, mental, primal)

The melodic squall sings in a sonorous chorus. Any creature in a 30-foot emanation must attempt a DC 36 will save to resist becoming fascinated by the melody on the wind. A creature that succeeds at its save is temporarily immune for 24 hours. Critical Success The creature is unaffected. Success The creature is Fascinated for 1 round. Failure The creature is fascinated for 1d4 rounds.

Subsonic Burstoffensive(emotion, fear, mental, primal, sonic)

The melodic squall focuses intense sound at an inaudible frequency in a 100-foot line. Each creature in the line must attempt a DC 34 fortitude save. Success The creature is unaffected. Failure The creature is Frightened 1. Critical Failure The creature is Frightened 2 and Confused until the beginning of the melodic squall's next turn.

Swiftnessoffensive

The melodic squall's movement doesn't trigger reactions.

Push 10ftoffensive

Requirements The monster's last action was a successful Strike that lists Push in its damage entry Effect The monster attempts to Shove the creature. This attempt neither applies nor counts toward the monster's multiple attack penalty. If Push lists a distance, change the distance the creature is pushed on a success to that distance.

Description

This cloud of song and sound has been caught by the wind and carried across the air. While the melody on the wind might enjoy the beauty of music, it is by nature a destructive elemental force.

Traits

Chaotic
Evil