Wind Malevolent (3-4)

Level 3
Creature· airUncommonSmallLegacy
AC
19
HP
50
Speed
0 ft.
Perception
+7
Fort
+6
Ref
+11
Will
+7
Immunities bleed, paralyzed, poison, sleep
Senses darkvision
Skills acrobatics +11, stealth +9
Other Speeds fly 50 ft.
Recall Knowledge DC 20 (nature)

Attacks

Melee Vacuum Sickle +11, Damage 1d8+6 slashing

Abilities

Dissociate

Trigger The wind malevolent would be hit by an effect that deals bludgeoning, piercing, or slashing damage


Effect The wind malevolent dissociates into component elemental wisps while vaguely retaining its weasel-like form. This grants it bludgeoning resistance 5, piercing resistance 5, slashing resistance 5, weakness 5 to area damage, and weakness 5 to splash damage. While in this dissociated form, it can't use its vacuum sickle Strike. The wind malevolent automatically re-forms into its